It was only released in Japan and Brazil. It also released the peripheral, Sega Meganet, which was a modem for the Mega drive. Throughout the lifetime of the Genesis, Sega had developed and launched two unsuccesful well-known add-ons, the Sega 32X and the Sega CD. But in 1998, Majesco released a budget version of the Genesis, called "Sega Genesis 3". ![]() In 1996, Sega discontinued support for the Genesis. ![]() By 1994, Nintendo had regained a lot of its lost market share by slashing Sega's share from 65% to 35%. In 1993, the Genesis was redesigned and released as the "Sega Genesis 2". The Genesis also did well in Brazil, Europe, and Australia, however, it failed to put a dent on Nintendo's market share in Japan. By 1992, Sega slashed Nintendo's market by garnering 55% (going as high as 65% in 1993) of the market in North America. Even though the Genesis was released earlier than the SNES, Sega had a hard time overcoming Nintendo's dominating foothold on the video game console market, which in the late-1980s was 95% in North America and 92% in Japan. In 1990, Nintendo released the Super Famicom (or Super Nintendo Entertainment System-SNES), which was Genesis' major rival throughout the 16-bit era. The Genesis was a 16-bt console created to rival the TurboGrafx 16. Sega Mega Drive also known as Sega Genesis in North America.
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